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The State Of Advanced Website Builders




 


 

Advanced website builders — the tools provided by Squarespace, Wix, Weebly, The Grid and more — produce websites that look and feel like they were designed and coded by humans. They’re also software as a service, which is a different business model than traditional, custom-developed websites.

The State Of Advanced Website Builders

So, should companies use them? At some point, will they replace custom development? In short, yes.

The post The State Of Advanced Website Builders appeared first on Smashing Magazine.


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How To Build Your Own Action For Google Home Using API.AI




 


 

For the holidays, the owner of (and my boss at) thirteen23 gave each employee a Google Home device. If you don’t already know, Google Home is a voice-activated speaker powered by Google Assistant and is a competing product to Amazon’s line of Alexa products.

How To Build Your Own Action For Google Home Using API.AI

I already have the Amazon Echo, and as Director of Technology at thirteen23, I love tinkering with software for new products. For the Amazon Echo, you can create what are called “skills”, which allow you to build custom interactions when speaking to the device.

The post How To Build Your Own Action For Google Home Using API.AI appeared first on Smashing Magazine.


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Building Killer Robots: Game Behavior In iOS With Fuzzy Logic Rule Systems




 


 

Imagine that it’s a hot day. The sun is out, and the temperature is rising. Perhaps, every now and then, there’s a cool breeze. A good song is playing on the radio. At some point, you get up to get a glass of water, but the exact reason why you did that at that particular time isn’t easy to explain. It was “too hot” and you were “somewhat thirsty,” but also maybe “a little bored.” Each of these qualities isn’t either/or, but instead fall on a spectrum of values.

Building Killer Robots: Game Behavior In iOS With Fuzzy Logic Rule Systems

In contrast, our software is usually built on Boolean values. We set isHot to true and if isHot && isThirsty && isBored, then we call getWater(). If we use code like this to control our game characters, then they will appear jerky and less natural. In this article, we’ll learn how to add intelligent behavior to the non-player characters of a game using an alternative to conventional Boolean logic.

The post Building Killer Robots: Game Behavior In iOS With Fuzzy Logic Rule Systems appeared first on Smashing Magazine.